renpy可以用'$'或'python:'來插入python的程式碼,
不過注意,不要用來'import' pyhon的library,
否則很容易造成 遊戲存檔失效,
如果要'import'一些額外的library,
請在'init python:'中加入即可。
7.12.2011
7.09.2011
Renpy 6.12.1: How do I show a variable in the text?
要怎麼在對話的text中秀出變數,Renpy 官網提供以下三種方法:
其它兩種,不確定以前有沒有支援,目前看來是不行用的。
$ food = "apple sauce" "I would like to try some %(food)s, please." "I would like to try some %s, please." % food "I would like to try some " + food + ", please."不過,我在Renpy 6.12.1試的結果,目前只支援第一種:
"I would like to try some %(food)s, please."
其它兩種,不確定以前有沒有支援,目前看來是不行用的。
標籤:
RenPy
7.02.2011
Renpy 6.12.1: Drag and Drop
Renpy 6.12.1支援滑鼠托拉(Drag and Drop)的功能,
官網有範例,不過若直接複製貼上範例code,
會發現有些小錯誤:
1. 請將drag_group改成draggroup
2. 去下載圖片,裡面的圖記得改成自己圖片的名稱
修改後範例如下:
官網有範例,不過若直接複製貼上範例code,
會發現有些小錯誤:
1. 請將drag_group改成draggroup
2. 去下載圖片,裡面的圖記得改成自己圖片的名稱
修改後範例如下:
init python: def detective_dragged(drags, drop): if not drop: return store.detective = drags[0].drag_name store.city = drop.drag_name return True screen send_detective_screen: # A map as background. add "europe.jpg" # A drag group ensures that the detectives and the cities. draggroup: # Our detectives. drag: drag_name "Ivy" child "ivy.png" droppable False dragged detective_dragged xpos 100 ypos 100 drag: drag_name "Zack" child "zack.png" droppable False dragged detective_dragged xpos 150 ypos 100 # The cities they can go to. drag: drag_name "London" child "london.png" draggable False xpos 450 ypos 140 drag: drag_name "Paris" draggable False child "paris.png" xpos 500 ypos 280 label send_detective: "We need to investigate! Who should we send, and where should they go?" call screen send_detective_screen "Okay, we'll send %(detective)s to %(city)s."
標籤:
RenPy
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